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M0ney

Hi, I haven't spoke here in a while. So, as you may or may not know, I and  ghostcoder56  are working on a Minecraft plugin called m0ney. Currently, it is at an early alpha stage, don't expect it to release this year. But I feel I deserve to give an update. You can view previous ones  here . So we did a LOT of work this past month, so let me run you through. ghost, the one hosting the source code, has decided to put it on a private Github repository, which made my work a lot more streamlined. So much so I wrote 90% of the backend in 2 days. That last 10% though, oh boy. Anyways, previously we had to start a live share session at a time when neither of us was busy, which is harder than it sounds. Now, we can work at whatever time we want, whenever we want, with whatever we want. I could use Vim if I wanted to. But Sometimes, you should ask if you should, not just if you could. The backend, I shouldn't reveal too much of, but it's written in  Node  and stores the in
Recent posts

Game Release Date Setback

I would like to inform all who read this blog that our new game, Blade, Will be set back a little. I would also like to inform you I am working with  Robroto , as he will assist with the mobile port. Here's a photo:

Update July 2018

Here is what I've been doing in June this year. My new game, Blade's PC version should be out after Independence Day. ( #Merica ) I am planning a video about an anime, to try something new. That's about it now, see you soon.

Hello!

Hello guys! I am keeping a log of all of my progress on certain programming projects, and talking about games and such. I will post a monthly update. (let's see how that goes)